I would have given up on Bebop if it weren’t for Ballad of Fallen Angels. I changed my mind the moment the church organ blared across the purple sunset above a crumbling Gothic cathedral. The beginning of the third act finds Spike, hands stuffed in his large overcoat pockets, walking up the cobblestone street to the lyrics of Yoko Kanno’s ‘Rain’. A woman sings.
I don’t feel a thing
and I stopped remembering.
The days are just like moments turned to hours.
‘Rain’s’ vocals are provided by Kanno-collaborator Mai Yamane. Yamane’s voice fills the air over a scene intercut with the silhouette of a silver-haired figure resting on one of the cathedral’s broken stone pillars, a katana leaning against his shoulder. Continue reading “The Bebop Sessions 03: Ballad of Fallen Angels”
Know what the key fictional difference between a bounty hunter and a private detective is? A bounty hunter hunts, a detective solves mysteries. One moves forward, the other looks back. Yeah, there are similarities – both live somewhat laterally to the law and use leads to track criminals for profit – but the bounty hunter’s open-ended lifestyle doesn’t accommodate sitting in an office and waiting for a client. Time’s money and he’s got a fistful to make.
Understanding that a story’s potential starts with its character archetypes is crucial to identifying why Cowboy Bebop was able to tell 26 wonderful stories. By laying its foundations on space bounty hunters, Bebop gave itself the tools to create a wide range of rich stories and build a series where most episodes exist independent from each other.
The second part of the Bebop Sessions is about those characters and the storytelling opportunities they provide, so we’re gonna start with two that are integral: Punch and Judy. Continue reading “The Bebop Sessions 02: Freestylin’”
There’s nothing quite like a great story brilliantly told. They can make you laugh, make you cry, and enrich your soul. Sometimes, a story can do all that in 21 minutes and change. Rarely you will find story a arc that will do that a dozen times. And only once will there be Cowboy Bebop.
The credits tell us that Bebop was created by the legendary ideas-man Hajime Yadate. Of course, Yadate would contribute little to Bebop outside of giving the show’s true mastermind Shinichiro Watanabe the idea for a story about space bounty hunters. Watanabe would reunite with many of the principle talent behind the four-part Macross Plus OVA, acting as a spiritual successor to the classic space opera with many of the same thematic and stylistic motifs. It was Watanabe’s excellent and diverse universe filled with the stories of series writer Keiko Nobumoto, characters designed and animated by Toshihiro Kawamoto, and the amazing musical works of the ‘Goddess of Anime’ Yoko Kanno that defines Cowboy Bebop’s twenty six episode run.
They gave us the story of the Bebop, the fishing boat fitted to be space worthy, and her crew of perpetually broke and hungry cowboys just looking to earn some woolongs by bringing down the galaxy’s most (incompetently) dangerous criminals. Bebop is cool. Continue reading “The Bebop Sessions 01: Prelude”